Photo-To-Cartoon Translation with Generative Adversarial Network
creativework.keywords | AnimeGAN, CycleGAN, Deep Convolutional GAN, Generative Adversarial network, Style-Transfer. | |
dc.contributor.advisor | Riasat Khan | |
dc.contributor.author | Istiaque Ahmed | |
dc.contributor.author | Kazi Md. Ifthekhar Uddin | |
dc.contributor.author | Rakibul Hasan | |
dc.contributor.id | 1812420042 | |
dc.contributor.id | 1811019042 | |
dc.contributor.id | 1811194042 | |
dc.coverage.department | Electrical and Computer Engineering | |
dc.date.accessioned | 2024-05-19 | |
dc.date.accessioned | 2024-05-19T06:43:51Z | |
dc.date.available | 2024-05-19T06:43:51Z | |
dc.date.issued | 2022 | |
dc.description.abstract | Cartoons are a popular art form in our daily lives, and the ability to automatically create cartoon graphics from photos is highly desired. Cartoon images have a more vibrant and lively appearance than traditional naive pictures. This study aims to explain the process of translating real-world photos into cartoon-like images. While converting pictures to cartoons, there were a few difficulties, including fine hair edges, mismatched colors, and texture concerns. Photos were converted to cartoon-style images using generative adversarial networks (GAN). Various neural network-based GAN networks, DCGAN, CycleGAN, and AnimeGAN, have been applied in this work for cartoon conversion. Among them, CycleGAN performs better in transforming actual photographs into colorful, eye-catching cartoons. This project's approach is based on learning-based methodologies, which have lately gained popularity for stylizing images in artistic forms like painting. The results may be used to convert real-world photographs to high-quality cartoon graphics quickly. This project provides a web API that contains training weights derived from the models outlined below. Based on that API, we created a web app that converts real-world images into high-quality cartoon graphics for various cartoon styles. In these experiments, it outperforms state-of-the-art approaches to producing high-quality cartoon graphics from real-world photos. Numerical results show that the CycleGAN approach has the lowest training time per epoch and requires the minimum number of trainable parameters. | |
dc.description.degree | Undergraduate | |
dc.identifier.cd | 600000343 | |
dc.identifier.print-thesis | To be assigned | |
dc.identifier.uri | https://repository.northsouth.edu/handle/123456789/759 | |
dc.language.iso | en | |
dc.publisher | North South University | |
dc.title | Photo-To-Cartoon Translation with Generative Adversarial Network | |
dc.type | Project | |
oaire.citation.endPage | 28 | |
oaire.citation.startPage | 1 |
Files
License bundle
1 - 1 of 1
Loading...
- Name:
- license.txt
- Size:
- 1.93 KB
- Format:
- Item-specific license agreed to upon submission
- Description: